Vitae Aeternum is a New World column by multiple members of the MOP staff. [Follow this column’s RSS feed]
Vitae Aeternum
Leaderboard: What was the best *new* MMO of 2021?
The downside of letting both old and new games be eligible for MMO of the Year is that it's so hard for brand-new MMOs...
Vitae Aeternum: Explaining New World’s level 30 wall
If you've been paying any amount of attention to New World, you've probably heard of the dreaded "level 30 wall" - the idea that...
Vitae Aeternum: New World’s travel problem is also a storage problem
Today, I'd like to discuss the recent change that increased the experience needed to level crafting in New World: It's terrible, and it should...
Vitae Aeternum: Analyzing New World’s storytelling
I've been wanting to write this column for a while, but it's been a struggle to find the words. I'm never sure of how...
Vitae Aeternum: The cold water splash of New World’s Amrine Excavation and early game dungeon mechanics
Could a single poorly designed dungeon encounter kill a whole-ass MMO for me? I didn't think it was possible, but then I entered the...
Vitae Aeternum: Did New World’s morph to full MMORPG hamstring its PvP?
Leading up to New World’s original launch, I had virtually no interest in playing. Even after Amazon Games pulled the ol’ switcheroo and added...
Vitae Aeternum: New World through the eyes of an Elder Scrolls Online and EVE Online player
When I heard that Amazon Game Studios was releasing an MMO, my plan was to watch from the sidelines until such time that all...
Vitae Aeternum: New World excels and entertains despite uninspired gameplay design
After more than 20 levels’ worth of time in New World, you’d think I’d have a pretty good handle on why this game has...
Vitae Aeternum: New World lacks customization, but that can be fixed
Welcome to our first installment of Vitae Aeternum, an ongoing column in which multiple writers of MassivelyOP plan to bring you coverage, opinions, rants,...