nexus telegraph – Massively Overpowered https://massivelyop.com MMORPG news and opinions Mon, 17 Dec 2018 16:12:28 +0000 en-US hourly 1 https://wordpress.org/?v=6.1.1 The Nexus Telegraph: What other MMOs should learn from WildStar’s demise https://massivelyop.com/2018/11/30/the-nexus-telegraph-what-other-games-can-learn-from-wildstars-demise/ https://massivelyop.com/2018/11/30/the-nexus-telegraph-what-other-games-can-learn-from-wildstars-demise/#comments Fri, 30 Nov 2018 16:30:00 +0000 https://massivelyop.com/?p=198288 The shutdown of WildStar stings in a way that other shutdowns haven’t. It’s hardly the first game I’ve covered closely that has stepped away to the land of wind and ghosts, but it’s the first one where my career pre-dated and post-dated its entire lifespan. From the first announcement of the game to the closure on […]]]> https://massivelyop.com/2018/11/30/the-nexus-telegraph-what-other-games-can-learn-from-wildstars-demise/feed/ 64 Nexus Telegraph: How can WildStar be more alt-friendly? https://massivelyop.com/2015/12/05/nexus-telegraph-how-can-wildstar-be-more-alt-friendly/ https://massivelyop.com/2015/12/05/nexus-telegraph-how-can-wildstar-be-more-alt-friendly/#comments Sat, 05 Dec 2015 17:00:00 +0000 http://massivelyop.com/?p=36565 With rare exception, creating multiple characters in MMOs is and has always been a standard practice for me. I can’t play any single class for long without looking across the fence and thinking to myself, “Hm… I wonder what that plays like? Maybe I’d like it more! Maybe there are different or more efficient ways […]]]> https://massivelyop.com/2015/12/05/nexus-telegraph-how-can-wildstar-be-more-alt-friendly/feed/ 22 Nexus Telegraph: Evaluating WildStar’s free-to-play model and special events https://massivelyop.com/2015/11/14/nexus-telegraph-evaluating-wildstars-free-to-play-model-and-special-events/ https://massivelyop.com/2015/11/14/nexus-telegraph-evaluating-wildstars-free-to-play-model-and-special-events/#comments Sat, 14 Nov 2015 19:00:00 +0000 http://massivelyop.com/?p=33182 It’s been over a month since WildStar kicked its game — and business model — into high gear with the Reloaded update. Since then we’ve had many highs and lows, from ecastatic waves of players returning to hardware issues of all kinds. One thing I can say for certain: It’s been the most interesting month […]]]> https://massivelyop.com/2015/11/14/nexus-telegraph-evaluating-wildstars-free-to-play-model-and-special-events/feed/ 42 Nexus Telegraph: The problem with WildStar’s paths – and how to fix them https://massivelyop.com/2015/10/23/nexus-telegraph-the-problem-with-wildstars-paths-and-how-to-fix-them/ https://massivelyop.com/2015/10/23/nexus-telegraph-the-problem-with-wildstars-paths-and-how-to-fix-them/#comments Fri, 23 Oct 2015 15:00:00 +0000 http://massivelyop.com/?p=30044 When the path system was first revealed close to WildStar’s initial announcement, it was presented as a major tentpole of the game to set it apart from the rest of the MMO pack. Somewhat loosely based on Bartle’s gaming types, paths were to add a customized dimension to a person’s play experience. Originally, you weren’t going […]]]> https://massivelyop.com/2015/10/23/nexus-telegraph-the-problem-with-wildstars-paths-and-how-to-fix-them/feed/ 37 Nexus Telegraph: Six little WildStar elements that I love https://massivelyop.com/2015/10/17/nexus-telegraph-six-little-wildstar-elements-that-i-love/ https://massivelyop.com/2015/10/17/nexus-telegraph-six-little-wildstar-elements-that-i-love/#comments Sat, 17 Oct 2015 16:00:00 +0000 http://massivelyop.com/?p=29060 With the free-to-play launch calming down somewhat (look man, I can log onto the server!) and fall events kicking off in WildStar, I’ve been enjoying watching a new crowd come into the game and coo over all of the little details that make this game special. While we can never get a completely fresh first […]]]> https://massivelyop.com/2015/10/17/nexus-telegraph-six-little-wildstar-elements-that-i-love/feed/ 32 Nexus Telegraph: WildStar takes on Halloween with Shade’s Eve https://massivelyop.com/2015/09/12/nexus-telegraph-wildstar-takes-on-halloween-with-shades-eve/ https://massivelyop.com/2015/09/12/nexus-telegraph-wildstar-takes-on-halloween-with-shades-eve/#comments Sat, 12 Sep 2015 16:00:00 +0000 http://massivelyop.com/?p=24312 While I can’t decide if Halloween is my favorite real-life holiday (it’s close, no matter what), I have no doubt that the spooky ooky season is the catalyst for some of my favorite MMORPG events. Developers go nuts around Halloween, with pretty much every game turning its world into a virtual haunted house while reveling in the […]]]> https://massivelyop.com/2015/09/12/nexus-telegraph-wildstar-takes-on-halloween-with-shades-eve/feed/ 24 Nexus Telegraph: Five ways to get ready for WildStar’s F2P https://massivelyop.com/2015/08/29/nexus-telegraph-five-ways-to-get-ready-for-wildstars-f2p/ https://massivelyop.com/2015/08/29/nexus-telegraph-five-ways-to-get-ready-for-wildstars-f2p/#comments Sat, 29 Aug 2015 18:00:00 +0000 http://massivelyop.com/?p=22303 WildStar’s free-to-play transition — with the accompanying massive feature patch — hasn’t gotten a set date yet, but with the update in closed beta testing I think it’s a safe bet that we’re looking at a September or early October launch. That puts WildStar in the middle of all of the fall MMO craziness, which […]]]> https://massivelyop.com/2015/08/29/nexus-telegraph-five-ways-to-get-ready-for-wildstars-f2p/feed/ 45 Nexus Telegraph: Four things that have me excited about WildStar’s F2P patch https://massivelyop.com/2015/08/08/nexus-telegraph-four-things-that-have-me-excited-about-wildstars-f2p-patch/ https://massivelyop.com/2015/08/08/nexus-telegraph-four-things-that-have-me-excited-about-wildstars-f2p-patch/#comments Sat, 08 Aug 2015 18:00:00 +0000 http://massivelyop.com/?p=20247 Hot dog! This past week’s stress test of the new fall patch for WildStar (it doesn’t have a name yet, and Carbine is getting away from the “drop” moniker) got me all worked up over the many shinies coming our way. There’s so much here that I would think that everyone would be pleased at […]]]> https://massivelyop.com/2015/08/08/nexus-telegraph-four-things-that-have-me-excited-about-wildstars-f2p-patch/feed/ 32 Nexus Telegraph: Righting the S.S. WildStar https://massivelyop.com/2015/08/01/nexus-telegraph-righting-the-s-s-wildstar/ https://massivelyop.com/2015/08/01/nexus-telegraph-righting-the-s-s-wildstar/#comments Sat, 01 Aug 2015 18:00:00 +0000 http://massivelyop.com/?p=18742 This past week I got the opportunity to ask a few questions about WildStar’s new “stat refactoring” patch that’s coming this fall. There were several finer points that I wanted clarification on, but the big one was this: Why didn’t the devs identify how confusing the stat names and applications were back before the game […]]]> https://massivelyop.com/2015/08/01/nexus-telegraph-righting-the-s-s-wildstar/feed/ 220 Nexus Telegraph: Rethinking WildStar’s challenges https://massivelyop.com/2015/07/18/nexus-telegraph-rethinking-wildstars-challenges/ https://massivelyop.com/2015/07/18/nexus-telegraph-rethinking-wildstars-challenges/#comments Sat, 18 Jul 2015 18:00:00 +0000 http://massivelyop.com/?p=16334 Back when WildStar first launched, there was a rapid evolution of the general community opinion over challenges. Initially there was excitement over these on-the-spot timed quests, as players added them into the list of all of the things to do at any given moment. But players swarming over the same areas and competing for the […]]]> https://massivelyop.com/2015/07/18/nexus-telegraph-rethinking-wildstars-challenges/feed/ 32 Nexus Telegraph: Why I play WildStar https://massivelyop.com/2015/06/27/nexus-telegraph-why-i-play-wildstar/ https://massivelyop.com/2015/06/27/nexus-telegraph-why-i-play-wildstar/#comments Sat, 27 Jun 2015 18:00:00 +0000 http://massivelyop.com/?p=14028 Back on the old Massively-That-Was, we used to feature a sporadic series called “Why I Play.” The idea was for each of the writers to share why he or she enjoyed playing an MMO, past or present. To discuss what was it about that game that appealed so strongly. To recount past favorite moments. For […]]]> https://massivelyop.com/2015/06/27/nexus-telegraph-why-i-play-wildstar/feed/ 146 Nexus Telegraph: Five reasons I’m over the moon about WildStar’s free-to-play https://massivelyop.com/2015/06/13/nexus-telegraph-five-reasons-im-over-the-moon-about-wildstars-free-to-play/ https://massivelyop.com/2015/06/13/nexus-telegraph-five-reasons-im-over-the-moon-about-wildstars-free-to-play/#comments Sat, 13 Jun 2015 17:00:37 +0000 http://massivelyop.com/?p=10753 So how about those anniversary gifts in WildStar, huh? A year ago I was tremendously excited that the early start to the game’s launch just so happened to coincide with my own birthday, which I felt was the best present I could’ve gotten. But this year I get a rowsdower with a lollipop on its […]]]> https://massivelyop.com/2015/06/13/nexus-telegraph-five-reasons-im-over-the-moon-about-wildstars-free-to-play/feed/ 151