the game archaeologist

Justin Olivetti is Massively Overpowered’s resident Game Archaeologist; he never lets a good old game stay buried. [Follow this column’s RSS feed]

The Game Archaeologist: Pirates of the Caribbean Online

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In 1967, Disneyland opened one of its most iconic attractions: a dark boat ride called Pirates of the Caribbean. A large fandom surrounding the...

The Game Archaeologist: PlaneShift, the poster child of open-source MMOs

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As the character creation screen fades out, a dark vista fades into being. The fledgling adventurer looks around at dim shapes and sinister movements...

The Game Archaeologist’s ultimate MMO archives v6.0

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And that's a wrap on this year in history! While everyone says farewell to 2022, here at TGA we're always looking way back at...
This took some work.

The Game Archaeologist: Wizardry Online, the short-lived permadeath MMO

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While the Wizardry series may not have the cultural cache that Ultima or Final Fantasy ended up with, nevertheless the dungeon crawling RPG series...

The Game Archaeologist: The radically different design of early EverQuest II

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Sometimes it's all about timing -- both good and bad -- when it comes to MMORPG releases. EverQuest II may go down as the...

The Game Archaeologist: Dark Ages, the weird lovechild of Celtic lore and Lovecraftian legends

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While the online world was fascinated by "the Big Three" Western MMOs in 1999 -- that would be EverQuest, Ultima Online, and Asheron's Call...

The Game Archaeologist: The legacy of Ultima Online

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Last week in The Game Archaeologist, we traced the history of Ultima Online’s origin, development, and testing -- not to mention one pesky in-game...

The Game Archaeologist: How Ultima Online got made

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You know how there’s that yokel in every global chat channel that likes to troll players by claiming that World of Warcraft was the...

The Game Archaeologist: MegaWars, the Star Trek online sim from the ’70s

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When we look at the early days of online computer gaming, it shouldn't be a surprise that the geeky crowd that was working on...

The Game Archaeologist: That time when EverQuest let you play as the monsters

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It's a near-given that in every MMORPG, players assume the roles of heroes who are sent out to vanquish the evil, dark, or at...

The Game Archaeologist: The origins of Blizzard, Mythic, Funcom, SOE, and BioWare

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A good origin story always captivates me, especially when it gives me a new perspective on something I've come to appreciate over the years....

The Game Archaeologist: The ’90s BioWare MMORPG that almost was

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These days, if you mention "BioWare" and "MMORPG" in the same sentence, it's most certainly going to be about Star Wars: The Old Republic....

The Game Archaeologist: Six cancelled MMOs that I wish had launched

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In my lengthy tenure writing The Game Archaeologist -- which dates back to May 2010, if you can believe it -- I've covered MMOs...

The Game Archaeologist: When EverQuest players killed the unkillable Sleeper

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In many CRPGs and MMORPGs, there are bosses designed to be so crazy tough that, for most people, these enemies are straight-out unkillable. Developers...

The Game Archaeologist: Dark Zion, the brainchild of Tad Williams and Ultima Online devs

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It has almost become a running joke in MMO circles that pretty much every new studio and new title these days was founded by...

The Game Archaeologist: Dark Eyes, a forgotten Japanese MMO from 1999

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For a country that was the epicenter of video games (and, in many ways, still is), Japan never quite latched onto the MMORPG genre...

The Game Archaeologist: The history of Hi-Rez’s Global Agenda

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This past week, former Global Agenda players woke up to a surprising reality: Their game, which went offline in 2018, suddenly was back. Hi-Rez...

The Game Archaeologist: Talking 25-year-old Tibia with CipSoft

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It's not every MMORPG that can boast that it started back in the late '90s and is still going strong even today. However, Tibia...

The Game Archaeologist: The Blizzard Real ID fiasco of 2010

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As we come off a year when Blizzard Entertainment's seedy underbelly of scandals and coverups was exposed, I thought it might be worth risking...

The Game Archaeologist’s ultimate MMO archives v5.0

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It has been another thrilling year of exploring the relatively unknown or forgotten lands of MMORPG history here in The Game Archaeologist. From projects...

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