Interviews

We ask tough questions. Whether the devs answer them truthfully — or at all — is on them! [Follow this category’s RSS feed]

Oliphants

Final Fantasy XIV’s Naoki Yoshida talks battle royale and new stories while preparing for the next live letter

1
If that headline worried you, relax; Final Fantasy XIV is not being fully retooled as some kind of battle royale and doesn't even have...
I grew up on a farm.

Final Fantasy XIV’s Naoki Yoshida discloses a bit about future plans for Island Sanctuaries and Hildibrand humor

1
While it's important to note that Final Fantasy XIV added more to the game than just Island Sanctuaries with patch 6.2, Buried Memory, it's...

First impressions: Touring the features and firepower of Foxhole’s Inferno update

1
After five years of development, the large-scale milsim Foxhole is going to be launching out of early access later this week on Wednesday, September...

Some Assembly Required: What to expect from Dual Universe’s September 27 wipe and launch

3
Having trouble logging into Dual Universe? That's because Novaquark shut down its servers on the 22nd. But don't worry, the space sandbox did not...

Lord of the Rings Online executive producer hints that 2023 expansion is ocean-themed

24
While Lord of the Rings Online fans are still waiting to get a full view of this fall's mini-expansion, Before the Shadow, the studio...

Lord of the Rings Online is about to give soloers a way to earn raid gear

33
In an hour-and-a-half Q&A video this past Friday, Standing Stone Games' Allan "Orion" Maki took the center stage to field numerous questions from the...

Amazon canceled its Lord of the Rings MMO over Tencent complications, Smed’s new game is still in production

18
Almost exactly four years ago, we first learned about the existence of a new Lord of the Rings MMORPG, backed by Hong Kong-based Leyou...
THIS IS THE MADDEST I HAVE EVER BEEN!

Neverwinter Q&A puts the kibosh on crossplay, promises a roadmap, and dodges the druid question

1
Neverwinter executive producer Brett Norton sat for a Q&A livestream last week, fielding a wide variety of questions from players, and if you don't...

Microsoft admits that Activision-Blizzard acquisition is primarily driven by a desire to get into mobile gaming

38
Those who were questioning the motives and reasons for Microsoft's big juicy buyout offer of Activision-Blizzard need not wonder any longer. An interview with...
You might say to get on with it, but drawing it out is literally the point sometimes.

World of Warcraft hopes to have cross-faction guilds by the end of Dragonflight’s run

11
A new Team Liquid interview with World of Warcraft Game Director Ion Hazzikostas unearthed a few indicators of where the game is going in...

The future of player housing, ‘hoods, and hooks in Lord of the Rings Online

7
Last week, Standing Stone Games ran an audio Q&A on the Deco du Milieu fansite focused entirely on Lord of the Rings Online's housing,...

Elite Dangerous on 4.0 update and playerbase split: ‘We’re not trying to be done with Odyssey’

0
After 13 updates to the Odyssey expansion of Elite: Dangerous with still very little joy to be found among players when compared to the...

Elder Scrolls Online’s Rich Lambert admits to ‘some’ crunch at the studio

14
An interview with ZeniMax Online Studio's Rich Lambert has regrettably confirmed that there is indeed some crunch that occurs while developing and updating Elder...

Nightingale talks up its aspirations to be a unique survivalbox and a ‘story engine’ for players

1
You can't fault the gaslamp survival sandbox Nightingale from wanting to continue to keep player interest high, especially after the devs at Inflexion confirmed...
Tales of loss, and fire, and faith.

How Naoki Yoshida rose from Square’s ‘stray dogs’ to ‘king’ of Final Fantasy XIV

2
Naoki Yoshida is that rare breed of game director who is not only liked by his playerbase but downright beloved, with player chants of...

Vitae Aeternum: New World interview on Summer Medleyfaire, solo play, housing, and more

7
With the launch of New World's Summer Medleyfaire patch and event this morning, we naturally had questions about the new systems and the future...
Didn't see it coming

Path of Exile adjusts release date for next expansion, confirms Sentinel features will not carry on for now

0
Now that Path of Exile players know when the Sentinel League will end, the next logical question is whether the mechanics of the League...

Raph Koster talks about the ‘mission’ of Playable Worlds, his vision of the metaverse, and player ownership

5
Raph Koster is no stranger to talking about the concept of the metaverse - he's done it a couple of times already, trying to...

Kickstarted MMORPG Past Fate previews gameplay, eyes early access in August

0
We've been keeping tabs on the development trajectory of Past Fate, the indie sandbox MMORPG from Icy North Games, for quite some time. The...

TennoCon 2022: Mount up and delve deep into Warframe’s Duviri Paradox

0
The path of a paradox is not a straight line. At the close of the 2019 TennoLive broadcast, Warframe players saw their first glimpse...

ADVERTISEMENT