Interviews – Massively Overpowered https://massivelyop.com MMORPG news and opinions Wed, 26 Apr 2023 14:52:25 +0000 en-US hourly 1 https://wordpress.org/?v=6.1.1 Warframe of Mind: A sneak peek preview of Warframe’s The Duviri Paradox https://massivelyop.com/2023/04/26/warframe-of-mind-a-sneak-peek-preview-of-warframes-the-duviri-paradox/ https://massivelyop.com/2023/04/26/warframe-of-mind-a-sneak-peek-preview-of-warframes-the-duviri-paradox/#comments Wed, 26 Apr 2023 15:00:00 +0000 https://massivelyop.com/?p=434269 After years of TennoCons, folks can see that Digital Extremes is no stranger to introducing new concepts to Warframe, from fishing to flying to what’s behind the frames. However, The Duviri Paradox surpasses all previous updates: It literally changes the way players can start and play the game. First off, it takes the warframes right […]]]> https://massivelyop.com/2023/04/26/warframe-of-mind-a-sneak-peek-preview-of-warframes-the-duviri-paradox/feed/ 3 Blizzard says Diablo IV ‘is not intended to be played forever’ and teases a ‘pinnacle boss’ https://massivelyop.com/2023/04/24/diablo-iv-confirms-the-game-is-not-intended-to-be-played-forever-and-teases-a-pinnacle-boss/ https://massivelyop.com/2023/04/24/diablo-iv-confirms-the-game-is-not-intended-to-be-played-forever-and-teases-a-pinnacle-boss/#comments Mon, 24 Apr 2023 14:00:00 +0000 https://massivelyop.com/?p=436906 Those who had daydreams of playing Diablo IV ’til doomsday might be disappointed to learn that there is an apparent end to its progression tunnel. This revelation comes from a group interview featuring associate game director Joe Piepiora, who confirmed that the Nightmare difficulty grind does have a stopping point. According to Piepiora, Nightmare dungeons […]]]> https://massivelyop.com/2023/04/24/diablo-iv-confirms-the-game-is-not-intended-to-be-played-forever-and-teases-a-pinnacle-boss/feed/ 15 DC Universe Online’s Shock to the System author on shifting from comics to video games https://massivelyop.com/2023/04/12/dc-universe-onlines-shock-to-the-system-author-on-shifting-from-comics-to-video-games/ https://massivelyop.com/2023/04/12/dc-universe-onlines-shock-to-the-system-author-on-shifting-from-comics-to-video-games/#respond Wed, 12 Apr 2023 15:30:00 +0000 https://massivelyop.com/?p=435114 Yes, we’ve quite the anticipatory jitters for this week’s DC Universe Online game update, especially as it adds a couple of iconic characters to the MMO. And if you hadn’t heard, Episode 45: Shock to the System is being written by comic book author Leon Chills, who sat down for an interview about the update […]]]> https://massivelyop.com/2023/04/12/dc-universe-onlines-shock-to-the-system-author-on-shifting-from-comics-to-video-games/feed/ 0 The Stream Team: Making my way through Neverwinter’s new Menzoberranzan with devs https://massivelyop.com/2023/04/11/the-stream-team-making-my-way-through-neverwinters-new-menzoberranzan-with-devs/ https://massivelyop.com/2023/04/11/the-stream-team-making-my-way-through-neverwinters-new-menzoberranzan-with-devs/#respond Tue, 11 Apr 2023 16:55:40 +0000 https://massivelyop.com/?p=434416 If Massively OP’s MJ had to pick a favorite place in D&D lore, it would be Menzoberranzan; that’s where she started her tabletop adventuring. And now, she gets to explore it for herself thanks to Neverwinter! With devs guiding the way, she’ll peek into this newest adventure zone that has the conclusion of a two-part […]]]> https://massivelyop.com/2023/04/11/the-stream-team-making-my-way-through-neverwinters-new-menzoberranzan-with-devs/feed/ 0 Interview: Spellcraft’s game director on the first public alpha and its intense gameplay https://massivelyop.com/2023/04/07/interview-spellcrafts-game-director-on-the-first-public-alpha-and-intense-gameplay/ https://massivelyop.com/2023/04/07/interview-spellcrafts-game-director-on-the-first-public-alpha-and-intense-gameplay/#respond Fri, 07 Apr 2023 14:00:00 +0000 https://massivelyop.com/?p=434523 A good weekend is in store for anyone who loves to play the latest, hottest, fresh-off-the-press-est multiplayer games the moment they pop up. That’s right, this weekend – right now in fact – you can login and join the open alpha access to play Spellcraft on Steam. It’s a brand-new multiplayer title in development by […]]]> https://massivelyop.com/2023/04/07/interview-spellcrafts-game-director-on-the-first-public-alpha-and-intense-gameplay/feed/ 0 How Final Fantasy XIV’s localization improved after the relaunch https://massivelyop.com/2023/03/31/how-final-fantasy-xivs-localization-improved-after-the-relaunch/ https://massivelyop.com/2023/03/31/how-final-fantasy-xivs-localization-improved-after-the-relaunch/#respond Fri, 31 Mar 2023 21:00:00 +0000 https://massivelyop.com/?p=433157 The Final Fantasy XIV localization has a distinct character to it, part of what makes the story and its characters so memorable for fans. But moving into the relaunch, translation director Michael Christopher Koji Fox describes the attitude in the localization department as despondent. After all, the game flopped hard on launch, and even if […]]]> https://massivelyop.com/2023/03/31/how-final-fantasy-xivs-localization-improved-after-the-relaunch/feed/ 0 World of Warcraft’s Ion Hazzikostas discusses the underused Work Orders and plans for character customization in a new interview https://massivelyop.com/2023/03/22/world-of-warcrafts-ion-hazzikostas-discusses-the-underused-work-orders-and-plans-for-character-customization-in-a-new-interview/ https://massivelyop.com/2023/03/22/world-of-warcrafts-ion-hazzikostas-discusses-the-underused-work-orders-and-plans-for-character-customization-in-a-new-interview/#comments Wed, 22 Mar 2023 21:00:00 +0000 https://massivelyop.com/?p=432110 If you’ve looked at the work orders available on your server in World of Warcraft and found that there, uh… aren’t any, you aren’t alone. A new interview with game director Ion Hazzikostas finds Hazzikostas defending the choice to make work orders server-specific immediately juxtaposed with an acknowledgement that no one is using them and […]]]> https://massivelyop.com/2023/03/22/world-of-warcrafts-ion-hazzikostas-discusses-the-underused-work-orders-and-plans-for-character-customization-in-a-new-interview/feed/ 28 Interview: Century Age of Ashes looks to the future of PvE and balance as Season 2 begins March 21 https://massivelyop.com/2023/03/20/interview-century-age-of-ashes-looks-to-the-future-of-pve-and-balance-as-season-2-begins-march-21/ https://massivelyop.com/2023/03/20/interview-century-age-of-ashes-looks-to-the-future-of-pve-and-balance-as-season-2-begins-march-21/#respond Mon, 20 Mar 2023 13:00:00 +0000 https://massivelyop.com/?p=431335 There are a lot of things changing for the horizon of the co-op and competitive dragon-riding battler Century: Age of Ashes. Players already know about the recently released full-time PvE mode that we checked in on last month, but this coming Tuesday, March 21st, will also kick off the game’s second season, bringing with it […]]]> https://massivelyop.com/2023/03/20/interview-century-age-of-ashes-looks-to-the-future-of-pve-and-balance-as-season-2-begins-march-21/feed/ 0 World of Warcraft promises more race-class combos, discusses affixes, cross-faction guilds, and cadence https://massivelyop.com/2023/03/15/world-of-warcrafts-ion-hazzikostas-promises-more-race-class-combos-while-discussing-affixes-cross-faction-guilds-and-patch-cadence/ https://massivelyop.com/2023/03/15/world-of-warcrafts-ion-hazzikostas-promises-more-race-class-combos-while-discussing-affixes-cross-faction-guilds-and-patch-cadence/#comments Wed, 15 Mar 2023 13:30:00 +0000 https://massivelyop.com/?p=430904 Do you want more class and race combinations in World of Warcraft? Possibly the additional ones we already know exist, like Night Elf Paladins and Blood Elf Druids? Well, you’re going to have to keep waiting for now, but not forever. Wowhead summarized a recent group interview with game director Ion Hazzikostas, who specifically mentions […]]]> https://massivelyop.com/2023/03/15/world-of-warcrafts-ion-hazzikostas-promises-more-race-class-combos-while-discussing-affixes-cross-faction-guilds-and-patch-cadence/feed/ 21 Interview: The Wayfinder team on group size, customization, monetization, and more https://massivelyop.com/2023/03/10/interview-the-wayfinder-team-on-group-size-customization-monetization-and-more/ https://massivelyop.com/2023/03/10/interview-the-wayfinder-team-on-group-size-customization-monetization-and-more/#comments Fri, 10 Mar 2023 16:00:00 +0000 https://massivelyop.com/?p=430202 Perhaps you’re interested in Wayfinder because you like the idea of a small-group dungeon-running game published by Digital Extremes. (The studio made another game that’s pretty fun, after all.) Maybe you really like the other stuff Airship Syndicate has developed. Maybe you’re just a really big fan of Joe Madureira’s art, which is entirely correct. […]]]> https://massivelyop.com/2023/03/10/interview-the-wayfinder-team-on-group-size-customization-monetization-and-more/feed/ 29 Bellatores sounds like a full-scale Korean PvP sandbox MMORPG, now aiming for 2024 https://massivelyop.com/2023/03/09/bellatores-sounds-like-a-full-scale-korean-pvp-sandbox-mmorpg-now-aiming-for-2024/ https://massivelyop.com/2023/03/09/bellatores-sounds-like-a-full-scale-korean-pvp-sandbox-mmorpg-now-aiming-for-2024/#comments Thu, 09 Mar 2023 15:30:00 +0000 https://massivelyop.com/?p=430121 A year ago, we covered a brand-new MMORPG from Korean dev Nyou called Bellatores, an Unreal Engine title revolving around big-scale progression, PvE, and PvP. In fact, we’d actually first learned about it in 2019 when it was still called Project N1. Along the way, it picked up a combined total of $33M in investor […]]]> https://massivelyop.com/2023/03/09/bellatores-sounds-like-a-full-scale-korean-pvp-sandbox-mmorpg-now-aiming-for-2024/feed/ 2 Amazon Games’ head of marketing discusses New World, Blue Protocol, and publishing the East in the West https://massivelyop.com/2023/03/03/amazon-games-head-of-marketing-discusses-new-world-blue-protocol-and-publishing-the-east-in-the-west/ https://massivelyop.com/2023/03/03/amazon-games-head-of-marketing-discusses-new-world-blue-protocol-and-publishing-the-east-in-the-west/#comments Fri, 03 Mar 2023 17:30:00 +0000 https://massivelyop.com/?p=429272 With Amazon Games back in the news and upping its profile as a publisher thanks to Throne & Liberty and Blue Protocol, studio execs are making the rounds in interviews, the latest being a GamesBeat interview with Amazon Games’ head of marketing, Sarah Anderson. While most of it is promotional and fluffy, there are a […]]]> https://massivelyop.com/2023/03/03/amazon-games-head-of-marketing-discusses-new-world-blue-protocol-and-publishing-the-east-in-the-west/feed/ 1 Funcom’s Dune Awakening teases exploration, survival, and ‘bespoke’ crafting https://massivelyop.com/2023/02/28/funcoms-dune-awakening-teases-exploration-survival-and-bespoke-crafting/ https://massivelyop.com/2023/02/28/funcoms-dune-awakening-teases-exploration-survival-and-bespoke-crafting/#comments Tue, 28 Feb 2023 16:30:02 +0000 https://massivelyop.com/?p=428732 Way back in 2019, Funcom inked a deal to build a DUNE survival game, but just how MMO-like the game would be has remained an open question. In 2020, Funcom made it sound like a reskin of Conan Exiles, but then Tencent bought the company and pushed hard on the DUNE franchise, expanding the game’s […]]]> https://massivelyop.com/2023/02/28/funcoms-dune-awakening-teases-exploration-survival-and-bespoke-crafting/feed/ 25 New World answers community questions with its latest developer video https://massivelyop.com/2023/02/27/new-world-answers-community-questions-with-its-latest-developer-video/ https://massivelyop.com/2023/02/27/new-world-answers-community-questions-with-its-latest-developer-video/#respond Mon, 27 Feb 2023 21:00:00 +0000 https://massivelyop.com/?p=428671 Do you want to hear the New World developers admit they screwed up? Because that’s the answer to the first question in the newest Forged in Aeternum video, which answers multiple community questions with game director Scot Lane, creative director David Verfaillie, and senior producer Katy Kaszynski. The very first question is about not offering […]]]> https://massivelyop.com/2023/02/27/new-world-answers-community-questions-with-its-latest-developer-video/feed/ 0 Warhaven discusses maps and modes, cross-platform aspirations, and its PvP focus in interview https://massivelyop.com/2023/02/24/warhaven-discusses-maps-and-modes-cross-platform-aspirations-and-its-pvp-focus-in-interview/ https://massivelyop.com/2023/02/24/warhaven-discusses-maps-and-modes-cross-platform-aspirations-and-its-pvp-focus-in-interview/#respond Fri, 24 Feb 2023 22:00:10 +0000 https://massivelyop.com/?p=428230 Warhaven is continuing to make its interview rounds – including one with us – and Nexon game director Eunseok Yi has once more offered some answers to WCCFTech to a variety of questions. Considering the source of the interview, you won’t be surprised that many of the questions relate to PC tech, specifically the integration […]]]> https://massivelyop.com/2023/02/24/warhaven-discusses-maps-and-modes-cross-platform-aspirations-and-its-pvp-focus-in-interview/feed/ 0 World of Warcraft’s Chris Metzen: ‘I don’t think I’d ever make video games anywhere else than Blizzard’ https://massivelyop.com/2023/02/10/world-of-warcrafts-chris-metzen-i-dont-think-id-ever-make-video-games-anywhere-else-than-blizzard/ https://massivelyop.com/2023/02/10/world-of-warcrafts-chris-metzen-i-dont-think-id-ever-make-video-games-anywhere-else-than-blizzard/#comments Fri, 10 Feb 2023 15:30:10 +0000 https://massivelyop.com/?p=426231 Just before Christmas, Chris Metzen – who’d retired as Senior Vice President of Story and Franchise Development for Blizzard back in 2016 – rejoined the World of Warcraft team as a “Creative Advisor.” He’s been incredibly quiet since, presumably working. So what does he want to talk about in his first big interview on World […]]]> https://massivelyop.com/2023/02/10/world-of-warcrafts-chris-metzen-i-dont-think-id-ever-make-video-games-anywhere-else-than-blizzard/feed/ 8 Activision-Blizzard’s Bobby Kotick says Sony won’t return his phone calls https://massivelyop.com/2023/02/10/activision-blizzards-bobby-kotick-says-sony-wont-return-his-phone-calls/ https://massivelyop.com/2023/02/10/activision-blizzards-bobby-kotick-says-sony-wont-return-his-phone-calls/#comments Fri, 10 Feb 2023 14:30:33 +0000 https://massivelyop.com/?p=426215 Bobby Kotick and the Activision-Blizzard board have shied away from investor calls for the last year as the Microsoft buyout looms, but that hasn’t stopped Kotick from making yet another appearance on TV this week. The first appeared to predict doom for a UK that rejected the merger (and was an apparent attempt to head […]]]> https://massivelyop.com/2023/02/10/activision-blizzards-bobby-kotick-says-sony-wont-return-his-phone-calls/feed/ 26 Activision-Blizzard’s Bobby Kotick predicts a bleak future for a UK that rejects the Microsoft merger https://massivelyop.com/2023/02/08/activision-blizzards-bobby-kotick-predicts-a-bleak-future-for-a-uk-that-rejects-the-microsoft-merger/ https://massivelyop.com/2023/02/08/activision-blizzards-bobby-kotick-predicts-a-bleak-future-for-a-uk-that-rejects-the-microsoft-merger/#comments Wed, 08 Feb 2023 15:30:00 +0000 https://massivelyop.com/?p=425923 Probably the last thing you want to see on a Wednesday or any other day that ends in -day is Activision-Blizzard CEO Bobby Kotick on TV. After all, one of the best things about the Microsoft buyout of Activision-Blizzard is that the whole world presumes Microsoft will finally eject him with his golden parachute, which […]]]> https://massivelyop.com/2023/02/08/activision-blizzards-bobby-kotick-predicts-a-bleak-future-for-a-uk-that-rejects-the-microsoft-merger/feed/ 30 Massively on the Go: Preparing for Pokemon Go’s Las Vegas Hoenn Tour https://massivelyop.com/2023/02/07/massively-on-the-go-preparing-for-pokemon-gos-las-vegas-hoenn-tour/ https://massivelyop.com/2023/02/07/massively-on-the-go-preparing-for-pokemon-gos-las-vegas-hoenn-tour/#respond Tue, 07 Feb 2023 17:00:00 +0000 https://massivelyop.com/?p=425532 Pokemon GO’s Hoenn Tour is swiftly approaching, but the event is a little different than usual. While GO Fest often has had Niantic sponsored events, the first two Tour events didn’t. Moreover, the tours are usually a single day and have a paid ticket component, while this year it’ll be two days and mostly free (aside from the […]]]> https://massivelyop.com/2023/02/07/massively-on-the-go-preparing-for-pokemon-gos-las-vegas-hoenn-tour/feed/ 0 Interview: Annex is a ‘romantic gold-rush’ MMO set in a post-post-apocalyptic world https://massivelyop.com/2023/01/17/interview-annex-is-a-romantic-gold-rush-mmo-set-in-a-post-post-apocalyptic-world/ https://massivelyop.com/2023/01/17/interview-annex-is-a-romantic-gold-rush-mmo-set-in-a-post-post-apocalyptic-world/#comments Tue, 17 Jan 2023 16:00:00 +0000 https://massivelyop.com/?p=422569 Last November, we reported on a new Icelandic game studio and the hints of its upcoming MMORPG project by ex-CCP developers. Arctic Theory, as it’s called, is working on a title called Annex, a persistent one-shard sandbox MMO intended to “lead the way in creating new metaverses.” Following this initial announcement of the project and […]]]> https://massivelyop.com/2023/01/17/interview-annex-is-a-romantic-gold-rush-mmo-set-in-a-post-post-apocalyptic-world/feed/ 5 Final Fantasy XI takes a look at Michael-Christopher Koji Fox’s history https://massivelyop.com/2023/01/13/final-fantasy-xi-takes-a-look-at-michael-christopher-koji-foxs-history/ https://massivelyop.com/2023/01/13/final-fantasy-xi-takes-a-look-at-michael-christopher-koji-foxs-history/#comments Fri, 13 Jan 2023 22:00:00 +0000 https://massivelyop.com/?p=422105 Fans of Final Fantasy XIV are familiar with Michael-Christopher Koji Fox as the head of translation and localization, a constant presence at fan festivals and often Naoki Yoshida’s translator when both are on stage together. But he has a long history with Square-Enix that includes working on Final Fantasy XI, and as the increasingly inaccurately […]]]> https://massivelyop.com/2023/01/13/final-fantasy-xi-takes-a-look-at-michael-christopher-koji-foxs-history/feed/ 1 Embers Adrift interview addresses features and monetization choices https://massivelyop.com/2022/12/28/embers-adrift-interview-addresses-features-and-monetization-choices/ https://massivelyop.com/2022/12/28/embers-adrift-interview-addresses-features-and-monetization-choices/#comments Wed, 28 Dec 2022 22:00:00 +0000 https://massivelyop.com/?p=420435 Regular readers of MOP are already pretty familiar with Embers Adrift and its overall old-school leanings, but those who might not be familiar or are otherwise eager to hear details and discussion from executive producer John Gust might like this hour-long video interview. As that opening suggests, there isn’t an awful lot of revelation here, […]]]> https://massivelyop.com/2022/12/28/embers-adrift-interview-addresses-features-and-monetization-choices/feed/ 3 Final Fantasy XIV’s Natsuko Ishikawa discusses how the pandemic influenced Endwalker’s story https://massivelyop.com/2022/12/26/final-fantasy-xivs-natsuko-ishikawa-discusses-how-the-pandemic-influenced-endwalkers-story/ https://massivelyop.com/2022/12/26/final-fantasy-xivs-natsuko-ishikawa-discusses-how-the-pandemic-influenced-endwalkers-story/#comments Mon, 26 Dec 2022 14:00:05 +0000 https://massivelyop.com/?p=420210 It’s been just about a year since Final Fantasy XIV: Endwalker released. How’s everyone doing with that story emotionally? Still crying uncontrollably when you hear that community cover of Close in the Distance? Cool, cool. Would it surprise you significantly to learn that some of the writing behind Endwalker’s story was also influenced by the […]]]> https://massivelyop.com/2022/12/26/final-fantasy-xivs-natsuko-ishikawa-discusses-how-the-pandemic-influenced-endwalkers-story/feed/ 7 Desert Oasis: Black Desert’s Jaehee Kim and Jesse Joo on accessibility, community, and playing their own game https://massivelyop.com/2022/12/22/desert-oasis-black-deserts-jaehee-kim-and-jesse-hoo-on-accessibility-community-and-playing-their-own-game/ Thu, 22 Dec 2022 18:00:00 +0000 https://massivelyop.com/?p=419809 Attending the first Calpheon Ball in the US was an awesome experience. Getting to see fellow Black Desert fans, watching the joy in peoples’ faces when meeting their guildies in person for the first time, and capping off the night with an RNG-fueled raffle with prizes ranging from Black Spirit-themed bathroom mats to a custom-made BDO […]]]> The true meaning of Christmas across the MMO space, 2022 edition https://massivelyop.com/2022/12/21/the-true-meaning-of-christmas-across-the-mmo-space-2022-edition/ Wed, 21 Dec 2022 15:00:00 +0000 https://massivelyop.com/?p=419601 You there, boy, what day is it? Or girl! I can’t see very well at this age. You say it’s Christmas day? Well, then, you’re lying because as the author I know full well that Crimbus is actually a few days away. But the MMOs that make up our gaming time have been celebrating for […]]]> Did anyone still think Cyberpunk 2077 multiplayer was happening? Because it’s really not https://massivelyop.com/2022/12/06/did-anyone-still-think-cyberpunk-2077-multiplayer-was-happening-because-its-really-not/ https://massivelyop.com/2022/12/06/did-anyone-still-think-cyberpunk-2077-multiplayer-was-happening-because-its-really-not/#comments Tue, 06 Dec 2022 20:00:06 +0000 https://massivelyop.com/?p=417847 Stop me if you’ve heard this one: CD Projekt Red is very sorry but it’s not going to bother with multiplayer for Cyberpunk 2077 after all. Yeah, it’s a story we’ve all heard before. The company initially planned multiplayer for the 2021 title and strung multiplayer fans along from as long ago as 2013, culminating […]]]> https://massivelyop.com/2022/12/06/did-anyone-still-think-cyberpunk-2077-multiplayer-was-happening-because-its-really-not/feed/ 20 Interview: Warhaven’s game director on combat, inspiration, and the future of the game https://massivelyop.com/2022/12/06/interview-warhavens-game-director-on-combat-inspiration-and-the-future-of-the-game/ https://massivelyop.com/2022/12/06/interview-warhavens-game-director-on-combat-inspiration-and-the-future-of-the-game/#comments Tue, 06 Dec 2022 15:30:00 +0000 https://massivelyop.com/?p=417568 Warhaven caught my attention with its epic medieval battles featuring hand-to-hand combat and fantastic graphics. It’s an upcoming game that recently had an open beta for players to get their hands dirty with it. I came away impressed. So when I had the opportunity to have a chat with Eunseok Yi, Warhaven‘s Game Director at […]]]> https://massivelyop.com/2022/12/06/interview-warhavens-game-director-on-combat-inspiration-and-the-future-of-the-game/feed/ 1 Monumental’s CEO once again says ‘nothing is off the table’ as the devs work on retooling Crowfall https://massivelyop.com/2022/11/28/monumentals-ceo-says-nothing-is-off-the-table-as-the-devs-work-on-retooling-crowfall/ https://massivelyop.com/2022/11/28/monumentals-ceo-says-nothing-is-off-the-table-as-the-devs-work-on-retooling-crowfall/#comments Mon, 28 Nov 2022 15:30:20 +0000 https://massivelyop.com/?p=416189 Crowfall shut down last week, though it did so with a vague promise of some kind of return – a prospect that hasn’t instilled a great deal of confidence in backers and fans. Apparently, the development work for retooling the “throne war MMO” is being done in earnest according to a Eurogamer interview with Monumental […]]]> https://massivelyop.com/2022/11/28/monumentals-ceo-says-nothing-is-off-the-table-as-the-devs-work-on-retooling-crowfall/feed/ 10 World of Warcraft explains Dragonflight’s modular design and the end of borrowed power https://massivelyop.com/2022/11/28/world-of-warcraft-explains-dragonflights-modular-design-and-the-end-of-borrowed-power/ https://massivelyop.com/2022/11/28/world-of-warcraft-explains-dragonflights-modular-design-and-the-end-of-borrowed-power/#comments Mon, 28 Nov 2022 14:00:00 +0000 https://massivelyop.com/?p=416142 If you’ve ever wondered why World of Warcraft seems so slow to adjust to poorly received expansion pack systems, perhaps part of the blame can be pinned on Blizzard working too far ahead. In a new video from YouTuber Preach, the studio explained how there’s a significant time delay between realizing how systems are received […]]]> https://massivelyop.com/2022/11/28/world-of-warcraft-explains-dragonflights-modular-design-and-the-end-of-borrowed-power/feed/ 7 World of Warcraft devs discuss the Dracthyr, Blizzard adds new Chinese-favored payment options https://massivelyop.com/2022/11/25/world-of-warcraft-devs-discuss-the-dracthyr-blizzard-adds-new-chinese-favored-payment-options/ https://massivelyop.com/2022/11/25/world-of-warcraft-devs-discuss-the-dracthyr-blizzard-adds-new-chinese-favored-payment-options/#comments Fri, 25 Nov 2022 17:30:00 +0000 https://massivelyop.com/?p=415936 Why should you have something like Empower spells in World of Warcraft? That’s one of the questions that lead combat designer Brian Holinka and senior game designer Graham Berger sought to answer in a recent interview with Shacknews, in which they discuss their goal: to ensure that players didn’t simply automatically want to charge to […]]]> https://massivelyop.com/2022/11/25/world-of-warcraft-devs-discuss-the-dracthyr-blizzard-adds-new-chinese-favored-payment-options/feed/ 3 ZeniMax’s unannounced AAA MMO has ramped up to 200 developers since 2018 https://massivelyop.com/2022/11/22/zenimaxs-unannounced-aaa-mmo-has-ramped-up-to-200-developers-since-2018/ https://massivelyop.com/2022/11/22/zenimaxs-unannounced-aaa-mmo-has-ramped-up-to-200-developers-since-2018/#comments Tue, 22 Nov 2022 14:00:38 +0000 https://massivelyop.com/?p=415497 That Elder Scrolls Online’s Zenimax Online Studios is working on another major game is not new information – we’ve been covering it since 2018 thanks to a long run of hiring ads that suggested the game would be a AAA MMO with a new IP. What is new is a an interview with the Product […]]]> https://massivelyop.com/2022/11/22/zenimaxs-unannounced-aaa-mmo-has-ramped-up-to-200-developers-since-2018/feed/ 11 The Stream Team: Touring Neverwinter’s Northdark Reaches with devs (plus giveaway) https://massivelyop.com/2022/11/17/the-stream-team-touring-neverwinters-northdark-reaches-with-devs-plus-giveaway/ https://massivelyop.com/2022/11/17/the-stream-team-touring-neverwinters-northdark-reaches-with-devs-plus-giveaway/#comments Thu, 17 Nov 2022 17:55:14 +0000 https://massivelyop.com/?p=414879 Neverwinter’s newest module, Northdark Reaches, went live last week. As it’s the first part of a campaign created by R.A. Salvatore and Geno Salvatore, Massively OP’s MJ is super excited to play it! Even better, she’ll be getting a guided tour of the content by devs (who also happen to have some codes to giveaway!). […]]]> https://massivelyop.com/2022/11/17/the-stream-team-touring-neverwinters-northdark-reaches-with-devs-plus-giveaway/feed/ 3 Riot MMO lead still cagey about game details as he talks about career and online RPG design https://massivelyop.com/2022/11/14/riot-mmo-lead-still-cagey-about-game-details-as-he-talks-about-career-and-online-rpg-design/ https://massivelyop.com/2022/11/14/riot-mmo-lead-still-cagey-about-game-details-as-he-talks-about-career-and-online-rpg-design/#comments Mon, 14 Nov 2022 18:30:00 +0000 https://massivelyop.com/?p=414302 While it is not the detail-laden treasure chest of information that fans of Riot’s upcoming Runeterra MMORPG were hoping to hear, a recent interview with Greg “Ghostcrawler” Street still proved to be worthwhile due to hearing the experienced game designer talk about his history and opinions on general MMO design. Some of the topics that […]]]> https://massivelyop.com/2022/11/14/riot-mmo-lead-still-cagey-about-game-details-as-he-talks-about-career-and-online-rpg-design/feed/ 8 Pearl Abyss Q3 2022: DokeV and Crimson Desert delays, CCP’s new blockchain game, and EVE Online’s uptick https://massivelyop.com/2022/11/14/pearl-abyss-q3-2022-dokev-and-crimson-desert-delays-ccps-new-blockchain-game-and-eve-onlines-uptick/ https://massivelyop.com/2022/11/14/pearl-abyss-q3-2022-dokev-and-crimson-desert-delays-ccps-new-blockchain-game-and-eve-onlines-uptick/#comments Mon, 14 Nov 2022 14:00:00 +0000 https://massivelyop.com/?p=414182 Pearl Abyss, primarily known around these parts as the company that owns EVE Online and Black Desert, has released its third quarter earnings report for this year, and there are more than a few interesting through lines woven into the presentation. First, the numbers: PA reported operating revenue hit 97.3 billion Korean won, which is […]]]> https://massivelyop.com/2022/11/14/pearl-abyss-q3-2022-dokev-and-crimson-desert-delays-ccps-new-blockchain-game-and-eve-onlines-uptick/feed/ 3 Final Fantasy XIV’s Naoki Yoshida sparks backlash over a bad answer to questions on diversity in Final Fantasy XVI https://massivelyop.com/2022/11/04/final-fantasy-xivs-naoki-yoshida-sparks-backlash-over-a-bad-answer-to-questions-on-diversity-in-final-fantasy-xvi/ https://massivelyop.com/2022/11/04/final-fantasy-xivs-naoki-yoshida-sparks-backlash-over-a-bad-answer-to-questions-on-diversity-in-final-fantasy-xvi/#comments Fri, 04 Nov 2022 20:00:28 +0000 https://massivelyop.com/?p=413158 Final Fantasy XIV producer and director Naoki Yoshida has long been held up as a shining example of what can be expected of someone in those roles, but he’s having a bit of a bad day today. A new IGN interview with several of the team members behind the upcoming Final Fantasy XVI (which Yoshida […]]]> https://massivelyop.com/2022/11/04/final-fantasy-xivs-naoki-yoshida-sparks-backlash-over-a-bad-answer-to-questions-on-diversity-in-final-fantasy-xvi/feed/ 183 Diablo IV devs talk up the ARPG’s ‘return to darkness’ in the tonal and literal sense https://massivelyop.com/2022/11/02/diablo-iv-devs-talk-up-the-arpgs-return-to-darkness-in-the-tonal-and-literal-sense/ https://massivelyop.com/2022/11/02/diablo-iv-devs-talk-up-the-arpgs-return-to-darkness-in-the-tonal-and-literal-sense/#comments Wed, 02 Nov 2022 17:30:00 +0000 https://massivelyop.com/?p=412773 Dark. Darkity dark dark. Darkness. It’s what the devs of Diablo IV have crowed about before, and it’s the subject of discussion once again in a quick video piece from IGN that’s all about the darkness in the game in terms of setting and lack of lighting. The video has general manager Rob Fergusson and […]]]> https://massivelyop.com/2022/11/02/diablo-iv-devs-talk-up-the-arpgs-return-to-darkness-in-the-tonal-and-literal-sense/feed/ 8 Runeterra MMO director talks about MMORPG design and monetization in interview preview https://massivelyop.com/2022/10/28/runeterra-mmo-director-talks-about-mmorpg-design-and-monetization-in-interview-preview/ https://massivelyop.com/2022/10/28/runeterra-mmo-director-talks-about-mmorpg-design-and-monetization-in-interview-preview/#comments Fri, 28 Oct 2022 16:30:35 +0000 https://massivelyop.com/?p=412041 Riot Games’ in-development Runeterra MMO has been a topic of discussion for director Greg “Ghostcrawler” Street for a long while now, and while there’s still not too much in the way of concrete launch details, he apparently has a lot to say in an upcoming two hour-long interview with YouTuber and streamer KanonXO, which got […]]]> https://massivelyop.com/2022/10/28/runeterra-mmo-director-talks-about-mmorpg-design-and-monetization-in-interview-preview/feed/ 3 Final Fantasy XI’s Koichi Ishii reminisces on the origins of the game https://massivelyop.com/2022/10/23/final-fantasy-xis-koichi-ishii-reminisces-on-the-origins-of-the-game/ Sun, 23 Oct 2022 22:00:13 +0000 https://massivelyop.com/?p=410903 If you love or hate skillchains in Final Fantasy XI, Koichi Ishii is the one to credit with them. Another interview on the game’s 20-year anniversary site has gone live with the game’s original director, and Ishii explains that he was inspired to add the skillchain mechanic to help foster a sense of a unified […]]]> Genshin Impact developer confirms it’s not focusing on making new endgame content https://massivelyop.com/2022/10/05/genshin-impact-developer-confirms-its-not-focusing-on-making-new-endgame-content/ https://massivelyop.com/2022/10/05/genshin-impact-developer-confirms-its-not-focusing-on-making-new-endgame-content/#comments Wed, 05 Oct 2022 18:30:38 +0000 https://massivelyop.com/?p=408394 You’ve hit the highest adventure rank possible in Genshin Impact. Now what? Well, you head to the Spiral Abyss for artifacts, materials, and currencies… and that’s kind of about it. If that sounds disappointing to you, then you might not like hearing that developer Hoyoverse doesn’t seem keen on adding more than that. This revelation […]]]> https://massivelyop.com/2022/10/05/genshin-impact-developer-confirms-its-not-focusing-on-making-new-endgame-content/feed/ 9 No Man’s Sky’s Sean Murray talks about relaxed mode, consolidating updates, and the progression of the game https://massivelyop.com/2022/10/05/no-mans-skys-sean-murray-talks-about-relaxed-mode-consolidating-updates-and-the-progression-of-the-game/ https://massivelyop.com/2022/10/05/no-mans-skys-sean-murray-talks-about-relaxed-mode-consolidating-updates-and-the-progression-of-the-game/#comments Wed, 05 Oct 2022 17:00:49 +0000 https://massivelyop.com/?p=408377 It’s been a long and strange journey for No Man’s Sky, going from being insanely overhyped to being seen as a massive disappointment to actually turning things around and improving massively post-launch. This is definitely helped by the fact that the game is now coming to Nintendo Switch this Friday, October 7th, despite the gulf […]]]> https://massivelyop.com/2022/10/05/no-mans-skys-sean-murray-talks-about-relaxed-mode-consolidating-updates-and-the-progression-of-the-game/feed/ 6 Final Fantasy XIV’s Naoki Yoshida talks battle royale and new stories while preparing for the next live letter https://massivelyop.com/2022/10/05/final-fantasy-xivs-naoki-yoshida-talks-battle-royale-and-new-stories-while-preparing-for-the-next-live-letter/ https://massivelyop.com/2022/10/05/final-fantasy-xivs-naoki-yoshida-talks-battle-royale-and-new-stories-while-preparing-for-the-next-live-letter/#comments Wed, 05 Oct 2022 16:30:00 +0000 https://massivelyop.com/?p=408326 If that headline worried you, relax; Final Fantasy XIV is not being fully retooled as some kind of battle royale and doesn’t even have a mode of that style coming. But a recent interview with producer and director Naoki Yoshida asked what kind of content he would love to include in the game without any […]]]> https://massivelyop.com/2022/10/05/final-fantasy-xivs-naoki-yoshida-talks-battle-royale-and-new-stories-while-preparing-for-the-next-live-letter/feed/ 1 Final Fantasy XIV’s Naoki Yoshida discloses a bit about future plans for Island Sanctuaries and Hildibrand humor https://massivelyop.com/2022/09/27/final-fantasy-xivs-naoki-yoshida-discloses-a-bit-about-future-plans-for-island-sanctuaries-and-hildibrand-humor/ https://massivelyop.com/2022/09/27/final-fantasy-xivs-naoki-yoshida-discloses-a-bit-about-future-plans-for-island-sanctuaries-and-hildibrand-humor/#comments Tue, 27 Sep 2022 19:30:00 +0000 https://massivelyop.com/?p=407011 While it’s important to note that Final Fantasy XIV added more to the game than just Island Sanctuaries with patch 6.2, Buried Memory, it’s safe to say that those have been a standout feature for players. But a new interview with producer and director Naoki Yoshida on ScreenRant reveals that the team is not resting […]]]> https://massivelyop.com/2022/09/27/final-fantasy-xivs-naoki-yoshida-discloses-a-bit-about-future-plans-for-island-sanctuaries-and-hildibrand-humor/feed/ 1 First impressions: Touring the features and firepower of Foxhole’s Inferno update https://massivelyop.com/2022/09/27/first-impressions-touring-the-features-and-firepower-of-foxholes-inferno-update/ https://massivelyop.com/2022/09/27/first-impressions-touring-the-features-and-firepower-of-foxholes-inferno-update/#comments Tue, 27 Sep 2022 15:00:00 +0000 https://massivelyop.com/?p=406601 After five years of development, the large-scale milsim Foxhole is going to be launching out of early access later this week on Wednesday, September 28th. Not only that, it’ll be doing so with some pretty sizeable features in tow like factory management, train line creation, and lots of new weapons. I’ve always been intrigued by […]]]> https://massivelyop.com/2022/09/27/first-impressions-touring-the-features-and-firepower-of-foxholes-inferno-update/feed/ 1 Some Assembly Required: What to expect from Dual Universe’s September 27 wipe and launch https://massivelyop.com/2022/09/24/some-assembly-required-what-to-expect-from-dual-universes-september-27-wipe-and-launch/ https://massivelyop.com/2022/09/24/some-assembly-required-what-to-expect-from-dual-universes-september-27-wipe-and-launch/#comments Sat, 24 Sep 2022 16:00:00 +0000 https://massivelyop.com/?p=405382 Having trouble logging into Dual Universe? That’s because Novaquark shut down its servers on the 22nd. But don’t worry, the space sandbox did not sunset: It’s just preparing for the transition to launch on September 27th! Those offline days are needed for the developers to implement the improvements that are coming to the launched game. […]]]> https://massivelyop.com/2022/09/24/some-assembly-required-what-to-expect-from-dual-universes-september-27-wipe-and-launch/feed/ 3 Lord of the Rings Online executive producer hints that 2023 expansion is ocean-themed https://massivelyop.com/2022/09/17/lord-of-the-rings-online-executive-producer-hints-that-2023-expansion-is-ocean-themed/ https://massivelyop.com/2022/09/17/lord-of-the-rings-online-executive-producer-hints-that-2023-expansion-is-ocean-themed/#comments Sat, 17 Sep 2022 16:00:00 +0000 https://massivelyop.com/?p=405820 While Lord of the Rings Online fans are still waiting to get a full view of this fall’s mini-expansion, Before the Shadow, the studio behind the MMO teased what is to come a year hence. In this past week’s Q&A stream, Executive Producer Rob Ciccolini said that 2023’s major content update will be for “fans […]]]> https://massivelyop.com/2022/09/17/lord-of-the-rings-online-executive-producer-hints-that-2023-expansion-is-ocean-themed/feed/ 24 Lord of the Rings Online is about to give soloers a way to earn raid gear https://massivelyop.com/2022/09/10/lord-of-the-rings-online-is-about-to-give-soloers-a-way-to-earn-raid-gear/ https://massivelyop.com/2022/09/10/lord-of-the-rings-online-is-about-to-give-soloers-a-way-to-earn-raid-gear/#comments Sat, 10 Sep 2022 16:00:00 +0000 https://massivelyop.com/?p=404712 In an hour-and-a-half Q&A video this past Friday, Standing Stone Games’ Allan “Orion” Maki took the center stage to field numerous questions from the Lord of the Rings Online community. Just in case you don’t have time to watch all 94 minutes, we’ve summarized some of the most important InfoNuggets™ for your brain to digest: […]]]> https://massivelyop.com/2022/09/10/lord-of-the-rings-online-is-about-to-give-soloers-a-way-to-earn-raid-gear/feed/ 33 Amazon canceled its Lord of the Rings MMO over Tencent complications, Smed’s new game is still in production https://massivelyop.com/2022/09/07/amazon-canceled-the-lord-of-the-rings-mmo-over-tencent-complications-smeds-mmo-is-still-in-production/ https://massivelyop.com/2022/09/07/amazon-canceled-the-lord-of-the-rings-mmo-over-tencent-complications-smeds-mmo-is-still-in-production/#comments Wed, 07 Sep 2022 14:30:00 +0000 https://massivelyop.com/?p=404297 Almost exactly four years ago, we first learned about the existence of a new Lord of the Rings MMORPG, backed by Hong Kong-based Leyou Tech, one of the companies behind Warframe. A year later, Amazon Games got involved with the game in a “special collaboration.” Even folks who liked the Lord of the Rings MMO […]]]> https://massivelyop.com/2022/09/07/amazon-canceled-the-lord-of-the-rings-mmo-over-tencent-complications-smeds-mmo-is-still-in-production/feed/ 18 Neverwinter Q&A puts the kibosh on crossplay, promises a roadmap, and dodges the druid question https://massivelyop.com/2022/09/06/neverwinter-qa-puts-the-kibosh-on-crossplay-promises-a-roadmap-and-dodges-the-druid-question/ https://massivelyop.com/2022/09/06/neverwinter-qa-puts-the-kibosh-on-crossplay-promises-a-roadmap-and-dodges-the-druid-question/#comments Tue, 06 Sep 2022 21:00:00 +0000 https://massivelyop.com/?p=403979 Neverwinter executive producer Brett Norton sat for a Q&A livestream last week, fielding a wide variety of questions from players, and if you don’t have the time to watch the video, the devs have assembled a handy recap of the affair. And if you don’t have time to read all of that, then allow us […]]]> https://massivelyop.com/2022/09/06/neverwinter-qa-puts-the-kibosh-on-crossplay-promises-a-roadmap-and-dodges-the-druid-question/feed/ 1 Microsoft admits that Activision-Blizzard acquisition is primarily driven by a desire to get into mobile gaming https://massivelyop.com/2022/08/29/microsoft-admits-that-activision-blizzard-acquisition-is-primarily-driven-by-a-desire-to-get-into-mobile-gaming/ https://massivelyop.com/2022/08/29/microsoft-admits-that-activision-blizzard-acquisition-is-primarily-driven-by-a-desire-to-get-into-mobile-gaming/#comments Mon, 29 Aug 2022 14:30:01 +0000 https://massivelyop.com/?p=403047 Those who were questioning the motives and reasons for Microsoft’s big juicy buyout offer of Activision-Blizzard need not wonder any longer. An interview with Microsoft CEO Phil Spencer reveals that the acquisition was chiefly driven by the company’s desire to get into the highly profitable mobile gaming space. According to Spencer, internal talks at Microsoft […]]]> https://massivelyop.com/2022/08/29/microsoft-admits-that-activision-blizzard-acquisition-is-primarily-driven-by-a-desire-to-get-into-mobile-gaming/feed/ 38 World of Warcraft hopes to have cross-faction guilds by the end of Dragonflight’s run https://massivelyop.com/2022/08/26/world-of-warcraft-hopes-to-have-cross-faction-guilds-by-the-end-of-dragonflights-run/ https://massivelyop.com/2022/08/26/world-of-warcraft-hopes-to-have-cross-faction-guilds-by-the-end-of-dragonflights-run/#comments Fri, 26 Aug 2022 14:00:00 +0000 https://massivelyop.com/?p=402730 A new Team Liquid interview with World of Warcraft Game Director Ion Hazzikostas unearthed a few indicators of where the game is going in its immediate and far-flung future. Among the topics discussed was the hope of cross-faction guilds following the introduction of cross-faction groups earlier this year. Hazzikostas said that the team is working […]]]> https://massivelyop.com/2022/08/26/world-of-warcraft-hopes-to-have-cross-faction-guilds-by-the-end-of-dragonflights-run/feed/ 11